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Visualization of how video games detect collision is oddly beautiful

By Tina Amini


Ever throw your controller in frustration because that punch or that shot didn’t land and you just KNOW it should have? Well, blame the hitbox.

Hitboxes are a developer’s way of defining the space around an object — usually one that’s animated — that can be hit in real-time. Some objects will have a set of hitboxes that overlap each other, ensuring that no matter how fast the thing is going, the range around its shape is as accurate as mathematically possible.

Chris Wagar …

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